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A four-part tutorial series covering making online multiplayer games with Construct's Multiplayer plugin. This is an advanced tutorial covering everything from the basics of networking over the Internet to lag compensation in real-time games.
Lean the concepts of online multiplayer games and some principles of networking over the Internet.
Learn how to build a simple chat room, which is the most basic kind of multiplayer example.
Learn how to make a multiplayer version of Pong, which is a simple kind of real-time multiplayer game.
Learn the advanced concepts of real-time multiplayer games, including input prediction and lag compensation.