My project use Mouse (not touch), I have a button that creates Sprite object (1 instance per click) from Family: "Created_Objects", basically I can create many instances on the layout and tweak their size, rotation, Z-Depth, change animation frame, etc..
Each Sprite Object have X amount of frames on their default animation on speed 0 (different variations).
How do I do this:
When holding "SHIFT" over a specific instance and Drag it aside, it will Clone/Duplicate the instance with it's CURRENT animation frame, Rotation, Size, Z-Depth or anything that tweaked to the one I cloned FROM.
The result should be like this:
I create as MANY INSTANCES as I want, I tweak each one to look totally different: changing frames, Rotation, Z-Depth, Size etc.. If I will hold "SHIFT" and drag ANY OF THE INSTANCES that I already created (not just the first or last created!) it will CLONE it with it's current properties (beside the position of course which I'm dragging aside).
Any visual help, screenshot or project file will be very appreciate so I can explore and try it on my project. Thanks ahead! :)