I was playing my game, Cops and Robbers 3 (Play it on my website or the Scirra Arcade) and I realized that there are some very unrealistic things. For example, a player on foot can be standing there, and a player in a car rams into them and bounces off, while the player on food didn't move. So, I figured the solution is to use physics. The problem is that I use the car behavior to move the cars, and physics does not work like car behavior.
Is it possible to make physics work like the car behavior? You would probably have to make it so you rotate based on how fast you're going. I'm not that crazy for using third party add-ons, but if there are some I might check them out.
Any help will be appreciated,
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