Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Hi,
I have the following setup where all critter sprites will turn blue when one comes into contact with another blue sprite; is there a way to change this so that a sprite will only turn blue when it comes into contact with a blue sprite?
Develop games in your browser. Powerful, performant & highly capable.
You want to put TESTCritter in a family, then you have two unique objects to work with.
http://www.blackhornettechnologies.com/Construct3Stuff/Samples/SpreadColour_WixeyWinsock.zip
Many thanks blackhornet. Out of curiosity, is there a way to do this without using families?
In my example you can actually just use Sprite overlaps Sprite, and get the same result. It depends what else you need to happen.
Edit:
Looking at your example again, try this:
http://www.blackhornettechnologies.com/Construct3Stuff/Samples/Infected_WixeyWinsock.zip
I added the rotate just to show that the timer has been triggered (just once).
Thanks again blackhornet, that was very helpful.