This is more like a bug issue, unless I actually added interstitial ads incorrectly. Whenever my app plays an interstitial ad, all my sfx is muted/silenced. I would have to exit app and go back into it in order to get the sound back.
This is my steps:
Global boolean:(plays ad every 2 rounds)=true
Start of layout/is interstitial NOT loaded > Create interstitial ad
On interstitial failed to load > Create interstitial ad
Lives=1/Boolean=true/is interstitial ad loaded > Show interstitial ad
I've even tried adding Silent before ad shows, then Not Silent on start of layout. This happened to 2 different iphone versions so far. I dont even want to ask people to download my app because of this issue....