Yeah I agree, I explained the same issue in the comments here:
construct3-21h2.ideas.aha.io/ideas/C321H2-I-297
Will be nice if the Hierarchy supports any type of object so we don't have to use the Pin for dragging objects as it has that issue that it updates one tick behind.
Maybe we should open a new Feature request as dop2000 request it was just for the TileMaps though.