I've done a fair amount of troubleshooting for this. i had a working multi touch demo and then applied the same rules to a new project and the project works like it should for pc.. but when i open it in safari and chrome on an iPhone 6s plus.
I was able to view the game on my android phone via chrome. my game has nothing but a few primitives.. it's not using a lot of memory that I can tell
I mean I disabled all of the event sheet stuff.. removed every item from the layout and it still screwed up. I'm just not sure if there is some silly little trick
I would imagine that disabling events is the same as deleting them from it right?