suddenly any copy action crashes construct 3.. new project, old project.. red screen everytime

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  • I'm using Chrome like I always do. Nothing special going on.. i've updated to the latest version of the game (beta)

    i tested on safari and i noticed it didn't crash but each copy request would require some kind of permissions to perform the copy.. maybe chrome has some new thing they added which Construct doesn't like?

    Error:

    Error report information

    Type: unhandled exception

    File: editor.construct.net/r490/components/editors/layoutView/layoutView.js, line 1, col 66003

    Message: Uncaught TypeError: t?.gl(...)?.Ml is not a function

    Stack: TypeError: t?.gl(...)?.Ml is not a function at globalThis.oz.aN (https://editor.construct.net/r490/components/editors/layoutView/layoutView.js:1:66003) at globalThis.oz.$j (https://editor.construct.net/r490/components/editors/layoutView/layoutView.js:1:66497) at editor.construct.net/r490/components/editors/layoutView/layoutView.js:1:4874 at Wd.Event.XBi.tUi (https://editor.construct.net/r490/main.js:29:251463) at rb.vn.hF.QQi.dispatchEvent (https://editor.construct.net/r490/main.js:29:249560) at rb.vn.hF.QQi.$j (https://editor.construct.net/r490/main.js:29:353738) at Hw.$j (https://editor.construct.net/r490/main.js:29:357181) at HTMLDocument. (https://editor.construct.net/r490/main.js:29:355179)

    Construct version: r490

    URL: editor.construct.net/r490

    Date: Sun Jun 21 2026 11:41:50 GMT-0400 (Eastern Daylight Time)

    Uptime: 26.7 s

    Platform information

    Product: Construct 3 r490 (beta)

    Browser: Chrome 149.0.7827.155

    Browser engine: Chromium

    Context: browser

    Operating system: macOS 26.5.1

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 10

    Approx. device memory: 32 GB

    User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/149.0.0.0 Safari/537.36

    Language setting: en-US

    WebGPU information

    Renderer: WebGPU

    Compatibility mode: no

    Supports GPU profiling: yes

    Major performance caveat: no

    Maximum texture size: 16384

    Adapter vendor: apple

    Adapter architecture: metal-3

    Adapter device: (unavailable)

    Adapter description: (unavailable)

    Adapter type: (unavailable)

    Adapter backend: (unavailable)

    Adapter features: bgra8unorm-storage, clip-distances, core-features-and-limits, depth-clip-control, depth32float-stencil8, dual-source-blending, float32-blendable, float32-filterable, indirect-first-instance, primitive-index, rg11b10ufloat-renderable, shader-f16, subgroups, texture-component-swizzle, texture-compression-astc, texture-compression-astc-sliced-3d, texture-compression-bc, texture-compression-bc-sliced-3d, texture-compression-etc2, texture-formats-tier1, texture-formats-tier2, timestamp-query

  • seriously.. what gives? I just tested it with Firefox and it's fine. so something in chrome is acting up.. i updated to the latest version.

    So for now I'll work in firefox for now, but i can't be the first person to experience this. i use chrome all the time and with construct 3.

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  • This has already been reported in the bug tracker and will be fixed in the next beta.

    Since you mention Firefox doesn't reproduce the error, it's probably a difference in the implementation of Javascript's optional chaining feature.

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