Hello! has anyone successfully implemented IAPs on to a steam game? If so how?!
The steamworks plugin doesn't have anything in the documentation.
I have been reading all on the steam website.... do I have to use DLC?
Phill
...I have been reading all on the steam website.... do I have to use DLC? Phill
...I have been reading all on the steam website.... do I have to use DLC?
There's an option to make in-game purchases.
partner.steamgames.com/doc/features/microtransactions
Purchases are purchases, but DLC is something else.
thanks Igortyhon!I saw the microtransactions documentation on the steam website, but how to implement that into a construct game? Possible?
If there isn't a specific plugin for this, you can use the web API, they have documentation for it.
I don't really like using third-party plugins, so I use the web API for almost all services.
You send requests and then parse the response.
Thanks again! I will now look at what WEB API is.... not the sharpest tool in the box here.... Phill
Igortyhon, how to upload a game to steam? A comment from Ashley states that the SDK isn't needed anymore from steam, just using the steamworks addon will do it, but how?
Develop games in your browser. Powerful, performant & highly capable.
I replied about the API because I understand how this type of data exchange works. I publish games for the web and mobile platforms.
There are guys on the forum who develop and release games on Steam; you can find them in the threads where they promote their demos.
ok thanks!