Slavy you and I both. Features (3D, flowchart, etc) are good but the editor still looks worse than Godot 3.0, while having less features. GG.
Exactly right, I just don't understand why Ashley or Tom never speak on the UI/UX stuff? They avoid these threads and answer others, I think this is such a reasonable question for them.
I think more people see other engines focusing on developer workflows and UI/UX ergonomics; it's not something Construct 3 would want to get left behind on. I know GDevelop has a designer bringing in changes, with community designers also helping. Construct 3 just needs to bring on a professional designer for their team.