troxx i'm with you on that.. that's how i feel too.. i started with game salad which was great as a first code-free engine and i made a lot of games with it.. but eventually it's sandbox walls were finally too small and i made to move on..
That's why I feel so strongly about the fixes that are needed for this product to be the absolutely best it can be and should be..
but yes my advise is save your money until they can deliver.. guys like myself who opted to take a chance on C3 will be able to tell you if you really NEED C3.. and i will tell you, it's better in a lot of ways.. the android compiling is really nice to be built in.. It has always been a weakness with C2 regarding publishing.. problematic, inconsistent and pretty much unsupported by Scirra itself.. "it should work, but don't come to us if it doesn't work"... not cool
so that alone is worth the price of admission.. i'm going to hold them to doing a similar process for iOS.. as it is you still have to use cordova external solution for iOS or xcode.. i went the xcode route and I will say that it went pretty smooth considering..
even with the browser based thing which i wasn't in love with isn't really a big deal and it really was a pretty smooth transition.