How Do you know what causes slow down?

0 favourites
  • 3 posts
From the Asset Store
Set of tiles to create a map for top-down games with island theme
  • I am working on a game that is similar to a mini golf game. I am very new to construct 3 and I was wondering that with a game like mini golf mostly everything needs to be physics based. So if my game has a lot of things the ball can bounce off of how will performance be overall? I know physics usually takes up some amount of performance and I might not even be asking the right questions. Is there a way to know how well Construct 3 is handling my game vs it being my web browser or PC causing any sort of slow down?

  • I wouldn't worry too much about performance in your case. You have more or less a single moving physics object. Static objects don't have much of an impact. On PC you can easily use quite a bunch, on mobile you should limit it a bit. There is no real difference between webbrowser or node webkit (that is still basically just chrome). It's probably best to test it out, see how many physics objects you can drop until the framerate tanks.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks for the reply

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)