What kind of data sends a game created with construct 3?

  • Hi everybody

    I would like to create a quiz game in which students can type and send their answers with their mobile phone (similar to Kahoot). Originaly I wanted this to work in a WLAN network not connected to the internet. However there might be reasons to do it online anyway. In this case I would like to know what kind of data a (quiz)game created with construct 3 sends (to whome)? Is this documented somewhere? Final question: the answers would not be encrypted - right?

    many thanks

    PS: I hope this is not to blunt to ask. It is not meant to be offensive.

    PPS: A native speaker could probably ask more politely (sorry about that).

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  • PS: I hope this is not to blunt to ask. It is not meant to be offensive.

    PPS: A native speaker could probably ask more politely (sorry about that).

    It´s all chill :)

    In this case I would like to know what kind of data a (quiz)game created with construct 3 sends (to whome)?

    This is up to you. You send what kind of data you want to send. Answers, Student names, IDs, etc. Construct doesn´t send out things on it´s own. And to whom is also up to you, you need a server or use firebase if you don´t have one or don´t want to buy one. Firebase is free unless you have bigger amounts of data.

    Final question: the answers would not be encrypted - right?

    It depends. If you use SSL the data will be send encrypted otherwise not. Or do you mean some other encryption? There´s also libraries that do encryption and decryption gist.github.com/jo/8619441

  • In this case I would like to know what kind of data a (quiz)game created with construct 3 sends (to whome)?

    By default, Construct 3 games do not send any data to anyone.

    Final question: the answers would not be encrypted - right?

    If you use HTTPS, all network communication is encrypted.

  • Thank you very much for clearing this up.

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