The only one advertising anything to sell here and arguing about which engine came first appears to be you.
Have a good day!
If you think about it, it doesn't really matter which one came out first and each of the three has an advantage or two over the other two.
I jumped on the whole topic of engine comparison because other users in the thread noted that fusion 3, construct 3 and godot 3 are three engines with the number 3 version that will compete this year So like commenting on race horses I pointed out what I think about the three at the moment
Tom very rightly sneaked in the half life 3 confirmed joke in there too
Engine history and design really fascinates me. I like the topic very much and have been interested in visual programming approaches for ages. It is what got me into learning programming in the first place. I have both construct2 and fusion to thank for that and respect both projects, regardless of what i bring up about one or the other - i try to restrain myself from showing bias, while compiling information that would help me or others decide which to use for their project.
On the topic of which came first - I simply tried to keep you on the fact that I was talking about the visual event sheet specifically, and you kept pushing away from it - to make it sound like my claim is that clickteam somehow invented programming languages and 2d game engines in general