The early versions of C2 were far, far more primitive than what we are launching now with C3. r45 came out in June 2011. We didn't add core features like audio support, animations, collision polygons, WebGL support, and more until later down the line.
After reading through the impressions of many C2 game developers I know and trust it looks like most of us have the same complaints and concerns about C3.
I would like to suggest Scirra reads through this feedback and consider doing something that will help those of us that do not have a desire to move to a browser based subscription engine and may now be considering leaving Scirra altogether.
Put the new features and exporters you are including in C3 (many that we have asked for for years) into C2 or create a package of those features and exporters as an addon for C2.
I would happily pay another $99 (no subscription) for a package of working features and exporters for the existing C2 engine and I think most C2 game designers would be willing to support Scirra in that way.
As it looks, Scirra is going a direction with C3 that most of your C2 users are not thrilled with to say the least and this package idea would be a way to keep the people that has supported Scirra with our money and through designing plugins and promoting you in our games happy and shows you have a long term interest in supporting C2 and we will not be abandoned.
I know Scirra has invested a lot of time into C3 and you are hoping it will be popular and be the next big thing and that is an admirable project but if you lose your C2 users in the process was it worth it?
I would appreciate Tom & Ashley to read and consider what the users have said on this thread.