Randomly our game Nightwalkers.io is freezing with this error:
imageInfo.js:1 Uncaught (in promise) Error: already loaded texture
at C3.ImageInfo.LoadStaticTexture (imageInfo.js:1:2448)
at animationInfo.js:1:730
at Array.map (<anonymous>)
at C3.AnimationInfo.LoadAllTextures (animationInfo.js:1:706)
at runtime.js:1:498
at Array.map (<anonymous>)
at t.Plugins.Sprite.Type.LoadTextures (runtime.js:1:489)
at C3.ObjectClass.LoadTextures (objectClass.js:1:6451)
at C3.Layout.MaybeLoadTexturesFor (layout.js:1:12984)
at C3.Runtime.CreateInstanceFromData (runtime.js:1:26444)
We started developing more on this 7 year old projects recently and we've been having this error.
I've read some forum posts and supposedly it was fixed 3 years ago. I guess the was resurrected somehow, our never fully fixed.
construct.net/en/forum/construct-3/general-discussion-7/error-already-loaded-texture-143707
construct.net/en/forum/construct-3/general-discussion-7/heck-uncaught-in-promise-174957
construct.net/en/forum/construct-3/general-discussion-7/error-texture-released-times-175126
We don't really have the time to try and isolate this from a 7200 event project projects, so posting it as a bug is out of the question.
We are pulling images from URL (which we saw in other posts talking about this error).
This is the first thing we'll attempt to remove though it will take some time...
Meanwhile does anybody have any more ideas/suggestions we can try?