Construct 3 Subscription Fee Or Buy (Pay Once) Vote

    Honestly I don't even care anymore. The poor performance and the headache we have to export our games is annoying enough to leave C2. I think I have dozens of games unfnished because I got discouraged just thinking in the exporting process and it's poor results. Plus all the tools in order to have access to leaderboards, achivements, monetization, etc have poor support in the built-in engine so we have to rely on 3rth parties. Based on all of that I can say that subscription is a NO. Plus most of us are hobbyiest at it and 50% or more of the scirra's audience come from many countries. I take for me as an example. The currency exchange in here is more than 3:1 so I would pay more than 3 times the price.

    To sum up I can say that C2 -and probably C3- is really a great tool but terrible at supporting us after the project is finished. The support for mobile and for PC(steam) is terrible if compared to others. We don't know all the news from C3 but we already know that we won't have native export and we can expect the same problems I mentioned above. Based on all of that how can we vote for subscription instead of buying?

    I don't see any problem with subscription. 99$/y is a low cost for good game dev software.

    DeusEx Construct 3 we are talking about not Unity 3D. Yes $99 is a low cost for good game dev software like Unity 3D or Uureal Engine but sorry to say not for Cnstruct 3 when 98% of us only use it for fun in our spare time...

    I like paying for updates every year, if they are optional and actually bring new features that I want - i get those new features upon payment for the update - at a discount.

    That is how fusion 2 to fusion 2.5 transition worked. Guess what, I still have the installers of both products and there is no timer

    Another problem of the renting model is that you do not get to keep old versions of the game engine and can't roll back. But game engines constantly break backwards compatibility in order to improve old designs via complete refactoring.

    One day when construct 3 becomes phased out for construct 4, nobody will be able to run it, because the thing is not pinging the discontinued server to check their license status - or it is by design forcing them to upgrade

    Once support is dropped, the product can not become abandonware even. Your old game projects tied to it's version - dead

    Buy

    BUY

    Reason I dont like subscription is because I'm not really actively using this application all the time I havent made a game yet but plan to and have mostly been messing around with construct 2 so far.

    Wouldn't make any sense for me to be subscribed given the way I use it.

    Just my two cents.

    Construct 3 fee is perfect and amazing for a studio or a company but for small indies doing experiments and games it isnt.

    DeusEx Construct 3 we are talking about not Unity 3D. Yes $99 is a low cost for good game dev software like Unity 3D or Uureal Engine but sorry to say not for Cnstruct 3 when 98% of us only use it for fun in our spare time...

    I use Unity3D more then 4 years, I even was Unity2D Advisory Board Member (then they test 2D options) , so let me tell you something: it not fair to compare these engines. Unity3D, Unreal, CryEngine, etc.. they all require serious study of programming. Yes all of them have build-in tools or assets like FlowChart/Visual programming and etc, but you are unable to make something serious or really unique with them without writing code.

    So why the software that requires less knowledge/skills for using should be cheaper?

    If Scirra loses 4 out of 5 users because of the subscription model, how long before they turn a profit from those that remain? Because it's all about the $$$ now.

    I don't mind paying a subscription if C3 has enough new features but only when the standalone executable is available. Also, this will help the team develop great new feature (like timelines, sprite lighting, etc.) and more specifically, small details that speed up the workflow (Shortcuts and automation).

    I'll wait for the whole information cycle detailing all the new features. I don't want to pay a subscription for what is seeming to be C2 on cloud.

    Buy

    For me it had to be pay once. From reading on what C3 will bring compared to C2 it just doesn't give enough to warrant a £99 a year subscription. Game making has always been a hobby for me so I guess C3 just isn't for me. It's a shame as I have enjoyed the interface despite the export setbacks. Native android export would be the only thing that sold me on a yearly sub for C3 but we know that isn't in the plan.

    For me it had to be pay once. From reading on what C3 will bring compared to C2 it just doesn't give enough to warrant a £99 a year subscription. Game making has always been a hobby for me so I guess C3 just isn't for me. It's a shame as I have enjoyed the interface despite the export setbacks. Native android export would be the only thing that sold me on a yearly sub for C3 but we know that isn't in the plan.

    Just to clarify it's $99 USD not £99. I know this might not change your opinion, but just want to clear that up for anyone else reading.

    > For me it had to be pay once. From reading on what C3 will bring compared to C2 it just doesn't give enough to warrant a £99 a year subscription. Game making has always been a hobby for me so I guess C3 just isn't for me. It's a shame as I have enjoyed the interface despite the export setbacks. Native android export would be the only thing that sold me on a yearly sub for C3 but we know that isn't in the plan.

    >

    Just to clarify it's $99 USD not £99. I know this might not change your opinion, but just want to clear that up for anyone else reading.

    £79 at current exchange rates, will you be sticking to USD exchange rates even if say for instance the GBP or Euro gets stronger or weaker to the dollar?

    Forex is complicated and very volatile at the moment which is why we've only announced USD pricing.

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    Forex is complicated and very volatile at the moment which is why we've only announced USD pricing.

    Ok, It seems a wise business decision, global markets bring risk aversion decisions.

    Looking forward to more info on C3.

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