how to camera zoom in construct anime

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  • I've been experimenting with the timeline, but I don't know how to zoom in or out with the camera in the middle of a scene. I used to use CrazyTalk Animator for fun a while ago. It was easy to do that there.They should create a behavior for Zoon

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  • I've never used animate before, but I would guess you are looking for the set layer or layout scale system actions for zooming.

  • To be honest, I don't even know if that C Animate program is actually for making animations; its purpose isn't very clear. I just see it as a program with fewer features than the other one. Its only advantage is that you can export to video. I've used many animation programs, and C Animate leaves a lot to be desired if it's truly meant for animation. I just want to zoom in on a scene without having to guess how to do it, like on the events page.

  • Hey,

    A while ago I updated the “Rex Layer” addon (Created by Rex) to SDK v2 — it should fit exactly what you’re trying to do, unless someone has a better option.

    You can use the Tween behavior (size) on the Rex Layer object to create smooth, eased zoom in / zoom out effects, just like a camera zoom during a scene via 1 action.

    This will only affect the layer where the Rex Layer object is placed.

    If you need to zoom multiple layers at once, you can either place a Rex Layer object on each layer, or use the built-in “Set layer scale” action to scale multiple layers together or simply use lerp(LayoutScale, targetScale, dt) for layout scale

    Btw, "Rex Layer" addon can be found here Rex Layer

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