Is there any way to change layout size at runtime?
And what actually is a layout? I can position objects outside of layout and scroll to them, so the layout itself seems kind of useless to me. Why should I bother with layout at all? Only thing relevant seems to be the layout position (0, 0), so it acts as arbitary position to calculate coordinates from.
Just spent hours debugging why some of my assets did not tween properly, saw that I had "bound to layout" behaviour on, but I was scrolled to outside of layout.
Why do I scroll outside layout? To accommodate for different screen sizes and have everything pixel-perfect. I adjust the viewport size and all the assets according to window size, so this effectively makes layout useless to me. I only use layout scale.