Android export usually has poor performance?

Not favoritedFavorited Favorited 0 favourites
  • 6 posts
From the Asset Store
You control a poor cute alien who is stuck on earth.
  • Good morning friends.

    When I export my games to HTML, the game doesn't lag and performs excellently on my phone. The same game exported to Android is very slow, to the point where it's almost impossible to have any animation with a timeline and particles. I tested the project with few elements and it's still very slow. Is this normal?

    Tagged:

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi.

    What load does the game show in debug mode on a PC?

    How much memory does it use on a PC and smartphone?

    Can you post the APK here so I can check it out on my test devices, both weak and powerful ones?

  • No computer uses practically anything. I'll send you the app link to test it.

    play.google.com/store/apps/details

    WebGPU: Disabled (On Android it's very slow, worse than it already is)

    Reduction Quality: Low

    High Performance: I was keeping it on automatic, but the device gets very hot. That's why I set it low.

  • But there is a noticeable difference when it runs on the web and when it's exported. At least on my devices, when it's exported to the web there are no bottlenecks.

  • ...

    https://play.google.com/store/apps/details?id=com.minhacidade.app

    ...

  • No computer uses practically anything. I'll send you the app link to test it.

    https://play.google.com/store/apps/details?id=com.minhacidade.app

    WebGPU: Disabled (On Android it's very slow, worse than it already is)

    Reduction Quality: Low

    High Performance: I was keeping it on automatic, but the device gets very hot. That's why I set it low.

    Working OK on Samsung S24 Ultra.

    Not 100% smooth zooming in/out though.

Jump to:
Active Users
There are 0 visitors browsing this topic (0 users and 0 guests)