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Why is it not possible to test if a 9-patch object is overlapping or being overlapped by another object? This is creating a difficult work-around process to isolate a specific 9-patch instance based on where it's located in my map.
Technically it is because it is an object that is closer to the Tiled Background (that does not have collision checks) than to a sprite.
You can test if another object is overlapping it. A sprite, in its "On collision" or "Is overlapping" condition will allow you to check if the 9Patch is being overlapped.
As usual, to make a feature suggestion consider checking : construct.net/en/forum/construct-3/general-discussion-7/where-to-report-bugs-post-sugg-128538
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Thank you, Kyatric!