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Why is it not possible to test if a 9-patch object is overlapping or being overlapped by another object? This is creating a difficult work-around process to isolate a specific 9-patch instance based on where it's located in my map.
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Technically it is because it is an object that is closer to the Tiled Background (that does not have collision checks) than to a sprite.
You can test if another object is overlapping it. A sprite, in its "On collision" or "Is overlapping" condition will allow you to check if the 9Patch is being overlapped.
As usual, to make a feature suggestion consider checking : construct.net/en/forum/construct-3/general-discussion-7/where-to-report-bugs-post-sugg-128538
Thank you, Kyatric!