Zombie Arena : and now another Zombie Shooter :)

  • It turns out that I just finished a little shooter made under Construct 2, and after a lot of trials and procrastination, I came to something close to what I wanted to do at first.

    So that's it, it's called Zombie Arena, it's a shooter where you kill zombies, there are four weapons available and the arena is at each different (procedural generation).

    The itch.io link :

    https://vije.itch.io/zombie-arena

    Do not hesitate to give me a return!

    Good game

  • Zombie Arena has been updated !

    Have a nice play :)

  • Hi there,

    The third version or Zombie Arena is just released.

    Four more weapons (like, huh, LASER WEAPONS), balancing improvements, best resolution : the game is close to his final version.

    Lots of zombies, lots of weapons, do your best and stay alive !

    Have a nice play :)

    vije.itch.io/zombie-arena

  • I enjoyed the game! it was pretty fun!

  • So, here we go.

    I present you the final version of Zombie Arena !

    Here are the main changes since the last version:

    - "zombags" can now spawn hearts, in order to recover some life.

    - the screenshake can be disabled on the home screen.

    - the scoring has been redesigned.

    - the game records your best score, your highscore is displayed at the end of each try.

    - the spawn of the enemies is now announced.

    - the balancing of the weapons has been modified.

    The link : https://vije.itch.io/zombie-arena

    So, thank you to all those who have left a comment on reddit, twitter and other sites, it was very useful and I really appreciate having feedback, especially as I realize this game on my free time, amateur, and that it is free.

    Thanks and have a nice play !

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  • So, here we go.

    I present you the final version of Zombie Arena !

    Here are the main changes since the last version:

    - "zombags" can now spawn hearts, in order to recover some life.

    - the screenshake can be disabled on the home screen.

    - the scoring has been redesigned.

    - the game records your best score, your highscore is displayed at the end of each try.

    - the spawn of the enemies is now announced.

    - the balancing of the weapons has been modified.

    The link : https://vije.itch.io/zombie-arena

    So, thank you to all those who have left a comment on reddit, twitter and other sites, it was very useful and I really appreciate having feedback, especially as I realize this game on my free time, amateur, and that it is free.

    Thanks and have a nice play !

    My current highest score is 1300... I guess this will be a loooooong night... lol

    Congrats for Zombie Arena! Your game is very cool and addictive!

  • Hi,

    I've been working on an update for Zombie Arena, and here we are :

    - more graphic details (shadows...).

    - 2 more weapons : Sniper and Automatic shotgun. You can now be selective... or not.

    And thank you Estudio Naranja and Datiel12, for giving me feedback :)

    Have a good game!

  • Hi,

    I've been working on an update for Zombie Arena, and here we are :

    - more graphic details (shadows...).

    - 2 more weapons : Sniper and Automatic shotgun. You can now be selective... or not.

    And thank you Estudio Naranja and Datiel12, for giving me feedback :)

    Have a good game!

    Cool! I tried the vulcan minigun and the auto-shotgun and got better luck against "tanks"... Sniper & Bazooka are really OP but is a pain to aim when an horde is trying to kill you... lol

    My highest score is around 5k... things turn really crazy after 4k!!

  • Wow :D

    I never get a score like this and I made the game XD

    Congrats !

  • Hello,

    Big changes for Zombie Arena !

    First of all, welcome to a new enemy: the spitting zombie, who will give you a little more trouble...

    Then, the possibility to avoid zombies by a majestic dodge jump.

    Finally, some small changes:

    - no need to press "e" to retrieve a weapon,

    - rebalancing the difficulty,

    - some sound modifications.

    Feel free to leave your opinion and rate the game!

    Have a good game, everyone !

  • Hello,

    Big changes for Zombie Arena !

    First of all, welcome to a new enemy: the spitting zombie, who will give you a little more trouble...

    Then, the possibility to avoid zombies by a majestic dodge jump.

    Finally, some small changes:

    - no need to press "e" to retrieve a weapon,

    - rebalancing the difficulty,

    - some sound modifications.

    Feel free to leave your opinion and rate the game!

    Have a good game, everyone !

    Wow! It feels pretty good, the changes in the difficulty are quite remarkable, that new skill (slide) helps a lot to escape the hordes of enemies, and the new enemies that shoot "vomit toxic" are a real kick in the ass.

    I thought I could break my record easily with the new changes, but it has been the opposite. Some maps have caused me problems when reaching above 3000 points. I mean the small maps, where the hordes of enemies make it difficult to escape or control the onslaught of the "tanks", especially 3 or 4 of them and more than 20 zombies at the same time, including the purple zombies (wich is fun because the game tends to go on "super-slow mode" when that happens lol ).

    And on large maps, the amount of enemies generated once you surpass 4000 points becomes completely crazy! Which is not bad in itself hahahaha

    Good job! Your game is really fun, I guess I had invested a total ammount of 3-4 hours these past days and I enjoyed a lot the new challenges. Can't wait to see the new tweaks and changes on future updates.

    Congrats and keep doing cool stuff!

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