<center>PROJECT METROIDVANIA</center>
<center><img src="http://louisferina.com/games/MV/pic01.jpg" border="0"></center>
This is a fun project I've been working on for my own enjoyment. It's in the vain of Metroid\Castlevania (hence the tentative title). There's still a lot to be done, but for now you can run around and beat up on a box..yeah fun! It has a good buffer system (try dashing into a jump...even if you hit jump too early, it will still jump when you're allowed to). It also has a saving system so level events aren't repeated. I also have good amount of the map done but they still need level tiles, environment hazards, enemies etc. Press [ if you get to a room that has either no tiles or the tiles don't match up to see collision.
Anyway please let me know what you think. I'd be interested to hear if the game runs well on your system(press Tab to see FPS), how the controls feel, or whatever other comments you may have.
Thanks for checking it out!
Play Here
CONTROLS
Arrows - move
Double tap Left or Right - Dodge
Space - Jump
S - Attack (Up and down arrows modify attacks)
Enter - Forward text
DEBUG
0 - Gives all abilities (wall slide\wall jump...double jump got broken when i added the buffer system)
[ - shows invisible objects and hides level gfx.
Delete - deletes saved data. If for some reason you want to re-trigger a cinematic or something
Tab - Shows some variables, in case you're interested