Play: SuperNinjaBall Demo

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Demo Game Multiplayer Online with member registration system
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    Download the Demo

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    Hi All!

    Finaly i finished the demo of SuperNinjaBall!

    And ofcourse i welcome the scirra comunity to play the game.

    Feedback is welcome!

    Enjoy <img src="smileys/smiley32.gif" border="0" align="middle">

    Kind Regards.



  • Update:

    Currently adding the facebook version.

    Exiting Times!

  • Hey there Savvy, seems like a very good implementation! I am not sure about the flashlight mechanic but it seems awesome! Will definately look into it more when I have time.

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  • Windwalker


    The flashlight u can use to reveal more of the area around you.

    But the battery packs run empty very quickly.

    Battery packs are spread througout the levels.

    The flashlight can be a big help.

  • Looking great man!

    One suggestion: It would be nice if the items stayed on screen when you activated the ninja - Sometimes I would hit something and bounce around, but it was hard to tell which one item he hit (and therefore tweak the placement of).

  • boolean


    As for your suggestion:

    I thought about that and tested it when i started building this game.

    When the items stayed on screen after spawning the ninjaball, the game looked less like a game.

    Thats when i realised i needed to make the items invisible and add a trail the ninja now leaves behind.

    Using the black trail of the ninja, gamers can track down the movement when the items are back on screen again.

    Just like a game of billiards.

  • If u like u can help us get the ratings up on IndieDB <img src="smileys/smiley20.gif" border="0" align="middle">

    Visit our Game Page

    <img src="" border="0">

  • Hooray!! <img src="smileys/smiley41.gif" border="0" align="middle">

    Now also playable on FaceBook !

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