This is a screenshot of the events that control the ship:
thanks a ton chrisbrobs,
i checked out the example you showed and i could not figure out the math involved with moving the ship, and i don't like copy-pasting stuff i don't understand just to get something to work, but when i saw that it was using two 'versions' of the ship... ...i literally heard the star trek:WOK quote, 'his thinking appears to be - one dimensional.' in my head...lol.
i used two sticky notes, as the two ships, moving them around on my desk at work, and writing variable values on them as i changed their positions, to figure out the events needed. i must have looked crazy.
now it's working exactly the way i wanted it to. it rotates while remaining in the same linear direction it is moving, and if you thrust and rotate at the same time, it turns.
it felt good to figure this out. it's just a newb demo. but it felt good all the same. thanks for your help. maybe i'll get good enough to help others someday.