Boxy Quest [Play Store]

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  • 8 posts
From the Asset Store
290 static tiles (32x32 in size) + 2 animations for use in your project!
  • Greetings!

    I'm a long time stalker here, been reading these forums since Construct Classic days. And let me just say that the community is amazing, lots and lots and LOTS of helpful and nice people <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    I've been working on lots of projects on CC ( never finished one sadly), but recently I bought C2 to test the waters of HTML5 dev, and I'm blown away, really amazing features <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    So I (finally) managed to get a game done on C2 and publish it to Play Store.

    It's a simple "tap a place, move the character" type of game, but with a twist. To be honest, it's really hard to explain how the game works, but if You have a few minutes of your time to give it a whirl, and leave some feedback, I'd be really happy! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Here's the link: ... .boxyquest

    Thank you in advance, and cheers! <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

  • That's a cool game. Is that an original idea?

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  • Thanks

    I think so yeah, never actually seen something done that way. I was just messing around with concepts and it was supposed to be way more complicated, but most of the people I showed the game loved the simplicity, so I kept it that way. Glad you like it

  • Haha.. Nice idea! New Mr. and Mrs Pac man?

  • Hah I can only dream! And thank you for the feedback!

  • Is the link working?

  • It was unpublished for a few days for some reason, but it's back on

  • Hi, I tested your game. I like the sound effects, but I didn't understand the game for the first 30 seconds and I am still not sure how it works, so let me try to explain it:

    You tap to jump on a tile and if you're lucky the tile doesn't lose its ground? So it's like a memory game to see how far u remember the bad and the good tiles.

    I am not a fan of those pixel graphics, because almost everyone is using them nowadays.

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