That does the trick! If you feel like tidying up you can set the MouseLock Object's property to single click and remove the left click event.
That works like a charm. Thanks!
wow! I was actually thinking about how I could do a doom styled game! you beat me to the punch. can't wait to play with this!
keep it up!
Thanks, will do so
v0.50 is in the making, mostly performance improvements and look & feel.
-Reverted texture slice rendering back to 1px sprite slices, eliminating the need of seamless shader
-Therefore there's more room on the shader stack for texture slices
-High quality, higher resolutions and linear sampling are now possible — fps with 320 px wall rendering res
-Implemented mouse look y-axis for looking up & down
-plus more stuff