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  • That is marvelous, tokinsom!

  • Very nice Phobos, i love the sound of the ball rolling around . Also that's some nice lighting you got going on there.

    It's a placeholder sound until I get an original sound created in Audacity. (Copyrights, I believe...)

    But the other sounds are custom made by me, such as the energy sound effect. (It's actually my voice, ran through some filters. )

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  • I'm seeing some awesome games here! Here's the latest Minitroid video

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    oh my, oh my, that is smexy indeed, i love the water spouts, it looks like i could play in em all day.

    you really should add an additive effect to the lava though, it looks like boiling blood right now :O

  • I'm seeing some awesome games here! Here's the latest Minitroid video

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    Seriously, I love those tiles.

  • beatbox music tool

    I posted details of a music tool i created on the 'post screenshots thread' but i didnt upload

    a pic! Anyway you can see the video at -

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    Can someone tell me how to include a screen shot in a post!

    Ive got quite a few games an apps made with construct that i want to showcase?

    regards

    chrisbrobs

  • Agilis

    Little side-project game I'm working on Agilis - levels are generally more interesting than this one but I like the feel of it. All art and audio is very much work in progress and subject to much change.

    http://toomuchnoise.squarespace.com/mai ... ailer.html

  • A new video of Agilis

    Showing a more complex level.

  • A new video of Agilis

    Showing a more complex level.

    Looks really nice. And from the video seems to play well too. Waiting for a demo

  • hello! here's a little video showing some gameplay from our project Talbot's Odyssey!

    by studio MiniBoss (saint11 and me)

    for more info, please visit our blog! :3

  • hello! here's a little video showing some gameplay from our project Talbot's Odyssey!

    by studio MiniBoss (saint11 and me)

    for more info, please visit our blog! :3

    HOLY SH- That looks absolutely AWESOME. I'll keep tabs on that one.

  • > hello! here's a little video showing some gameplay from our project Talbot's Odyssey!

    >

    >

    >

    > by studio MiniBoss (saint11 and me)

    > for more info, please visit our blog! :3

    >

    HOLY SH- That looks absolutely AWESOME. I'll keep tabs on that one.

    yeah, that really does look awesome

  • >

    > > hello! here's a little video showing some gameplay from our project Talbot's Odyssey!

    > >

    > >

    > >

    > > by studio MiniBoss (saint11 and me)

    > > for more info, please visit our blog! :3

    > >

    >

    > HOLY SH- That looks absolutely AWESOME. I'll keep tabs on that one.

    >

    yeah, that really does look awesome

    Yeah it does I absolutely love the athmosphere so far Oo. Very nice background graphics and the ambient sounds <3

    This video has been approved by Drunken Seagull

    <img src="http://dl.dropbox.com/u/904641/Uusi%20kansio/approved.PNG">

  • hello! here's a little video showing some gameplay from our project Talbot's Odyssey!

    by studio MiniBoss (saint11 and me)

    for more info, please visit our blog! :3

    Really nice work guys.

    My only complaint is that the lovely art work is mostly hidden in the darkness or is that just the case for this level? Seems a real shame to hide such great game art.

  • Thank's everyone! We're really happy that you are enjoying As soon we have a solid prototype I'll post it here!

    Really nice work guys.

    My only complaint is that the lovely art work is mostly hidden in the darkness or is that just the case for this level? Seems a real shame to hide such great game art.

    Hi Minor!

    Thanks I'm very flattered! About the darkness, well, all the levels are really dark, but many lights can show up in the screen at the same time. Each level you complete your own light get's bigger, there are key lights everywhere and enemies have their own lights too.

  • Nothing fancy here. This is to show my efforts so far using a player with standard controls, platforms and crates. The speed of pushing the crates is adjustable.

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