Starting point in the demo, you appear here when you start a new game.
The save station in action. When you step on it the game saves your progress to the save file you're currently using.
There's no worrying if you're going to accidentally overwrite another save file.
Shows the speedbooster upgrade (placeholder sprite I made) and what the HUD looks like with 2 energy tanks and missiles.
More information about NITL can be found in this thread, along with playable demos.
(I'm using place-holders since I've been focusing on mechanics, so it's not exactly eye candy.)