STICKY FINGER FLICKING TIME TRAVEL ADVENTURE THROUGH A LABYRINTH FILLED WITH PSYCHOTIC ROBOTS, FLESH HUNGRY ZOMBIES & BRUTAL TRAPS!
STORY: Set in a post apocalyptic, abandoned military research base, Paradox is teeming with psychotic robots, flesh hungry zombies and littered with brutal traps. Awakening as a forgotten experiment, designed for a mysterious purpose, you have sticky, wiggling tentacles, bat-like wings, pointy horns and a solitary eye. Smashing your way out of your stasis chamber you must begin the task of escaping this labyrinth-like-facility, stealthily pouncing through the shadows avoiding attacks from the monsters that dwell within or go on full on attack and take them out before they take out you. This is no simple maze, the facility is linked by portals bridging space and time. Through the course of your journey you may find your greatest obstacle is yourself! Escape the base, survive its inhabitants and discover your past, as well as the fate of the human race.
Paradox is unique finger flicking gaming experience that will be available initially on iOS, Android, Windows Phone.
STATUS: Pre-alpha. At present it is primarily being developed for mobile, but later will target other platforms like PC and Wii U based on success. It is still in the early stage of development but hoping for a release in early 2015. Alpha testing is expected in January 2015. Any feedback would be most appreciated.
DEV LOG 10: Completed zombie animations in spriter. All 60 levels are done, but they are being refined to make sure the work for the non-linear style of the game.
DEV LOG 9: Completed zombie artwork. Added characters section.
DEV LOG 8: 45/60 levels complete and promo art added.
DEV LOG 7: Paradox has now been added to indiedb. ->http://www.indiedb.com/games/paradox-by-the-wyrm-game-studio.
DEV LOG 6: Google play Alpha testers wanted!! See here for more information -> https://www.scirra.com/forum/paradox-is-looking-for-android-google-play-testers_t121837.
DEV LOG 5: 30/60 levels complete.
DEV LOG 4: Status update: 10/60 levels complete.
DEV LOG 3: Added gameplay video.
DEV LOG 2: Added animated gof.
DEV LOG 1: Added pre-alpha screenshots.