This is my current project, a simple casual game with physics, skill requirement and leaderboards.
As the game is not finished yet, I realy need your feedbacks about:
how the game runs in your browser
things needed to make the game better
I already have ideas to implement, but maybe something that I never thought is missing.
Current version: v22.214.171.124
Feedback: Data saving problems with firefox?
Notes: As I have reworked the data saving system, all scores have been reset to zero.
Previous players could have strange behaviors in Successes panel as stars in Challenges
that haven't been played yet.
APK (Android v4 minimum):
* You can help by reporting your device specs, highest and lowest fps you can see during gameplay.
[/ul][*] Added a Challenge mode (15 challenges atm).
[*] Added a Slow Motion item in the main game that you will need to unlock in Challenge mode before.
[*] Small changes yet.
[/ul][*] Added a Successes/Trophies Board
[/ul][*] Added a Switch button that you can use 3 times max.
[*] Added some kinds of success (not finished yet) that should help you to reach better scores.
[*] Added sounds
[*] Small changes.
[/ul][*] Reworked "Quick Stack" gameplay.
[*] Added a "Quick Stack Value" leaderboard.
[/ul][*] Added "Quick Stack" gameplay and now you will be able to achieve better scores.
[*] Added a round candy block.
[*] Added fullscreen button on title screen.
[*] Minor changes and bugs fix.
[/ul][*] I've tried to set a little larger screen, but the game is designed to run on mobiles. Changing screen size at runtime don't works well until you go to Full Screen Mode (Looking for a solution).
[*] Added an indicator to show how many tries are left.
[*] Added a new Leaderboard "BzzzBzzz Stacked Blocks".
[*] Minor changes.
[/ul][*] A little biger island.
[*] Now, the game ends after loosing 3 blocks (out of the layout or in the water).
[*] 2 more sounds.
Try to beat me on Leaderboards.