I'm here to present my next little project : Gorky. For those who don't know, Maxim Gorky was one of the first people to assist to one of the Lumiere's brothers projections. He witnessed the birth of cinema.
Maxim Gorky (1868–1936) saw a program of Lumière films at a Russian fair and published this article in a local paper a few days later, on July 4, 1896.
The game is basically a short and simple metroidvania, in which instead of finding powerups and gaining abilities, you lose them. As you advance, the game becomes more difficult and the levels must be approached in new ways, as you won't be able to use your old abilities anymore.
This is what Maxim Gorky had to say about his first experience :
Last night I was in the Kingdom of Shadows.
If you only knew how strange it is to be there. It is a world without sound, without colour. Every thing there—the earth, the trees, the people, the water and the air—is dipped in monotonous grey. Grey rays of the sun across the grey sky, grey eyes in grey faces, and the leaves of the trees are ashen grey. It is not life but its shadow, It is not motion but its soundless spectre.
His text will be used as inspiration for the game's atmosphere and cinema as a whole will be a background theme. I will not approach the theme directly, but I'll make some nods here and there and construct a mysterious story around it.
All graphics will be made in pixel-art and I will try to keep a modern-retro look. I will use mostly cold colours all around the game with some very saturated uses of warm colours here and there, to contrast some of it (or highlight things). I'm really unsure about the character's look (looks to plain) so that might change. For now, he's a good placeholder.
I hope you'll follow the development of this little game and that you'll enjoy playing it when it comes out!
This may be where you give up your powers as you go.
Project's on hiatus for now