Hi. This project is older, but larger. I wanted to make a game post apocalyptic (mad max kind) where you have wide world to explore, but you must keep water fuel and bullets to survive. water fuel and bullets are currency, so you need water to live but you pay with it. paradox. i inclose (if i can) some screen grabs, to show the graphics. I implemented day/night system already, fighting and driving.
once again, please comment and tell me how you find it, as it is just a beginning.
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video from the game.
time is speeded up to show the feeling of day and ninght.
The graphics look nice. It reminds me of some games from the late 90's early 2000's. Can't name any but seeing the video took me there What is the goal of the game? Is it just to survive or is there something more to it?