I have a project that I've been testing on different devices and its performing as expected except on WP8. It seems like while my finger is on the screen it kills the FPS. When I release it's back to being smooth and beautiful.
I thought it might be that I had an "every tick" event going on, but i removed that and went back to being smooth as it should be all along.
http://part12studios.com/temp/Splong7/ this is the game in action.. plays pretty solid on iOS, Android and even web on the same respective devices.. it seems to be specific to WP8 as an APP..
and get this.. it even doesn't experience this problem when it's playing in IE!
I am starting to wonder if when i run the game from VS either as release or debug.. notice in this screenshot you see some stats on the right side.. https://www.dropbox.com/s/g8dxrlldlaoeh ... 8_0003.jpg
does anyone know how i could install an actual xap file as a stand alone app?