Hi again,
I am creating another topic since the nature of my previous question changed.
I am trying to create a top-down RTS-like game. Still figuring it out.
Option A:
Use orthographic projection.
Pros: All sprites are pixel accurate. I can create buildings matching perfectly to the grid.
Cons: No proper zoom in or out. Plus UI scaling problems.
Use perspective projection.
Pros: Can zoom in and out by scaling individual layers. Also synergistic with UI, since I can dump all UI on a different layer.
Cons: Perspective itself. See images below.
Btw, am I missing something, or is the z elevation parameter gone forever?
Thank you.