I've been searching for days in the forums for tilemap, tilebased, water flowing movement. The affect I'm looking for would be basically what Terraria does with settled and flowing water. If you dig a block around it, it would resettle to its next spot, moving downhills, and other water movement essentials. So far, I've come across posts for about cellular automata (which seems close to my needs), flood fill, etc.
I've searched the forums here high and low to find a good capx for this example. I have found some capx downloads, but the link is always broken with a 404. Would someone be kind enough to upload an example of this that I could reference?