In my project a sprite is aimed and fired at a target which is quite tricky to hit.
Can anyone tell me how to leave a dotted trail so that the player can make changes to the aim on their next attempt.
Would really appreciate some help.
Have the sprite create another sprite every (lets say 0.2 seconds) as it travels to it destination.
Yes as LI0NHART says
Create Condition - sprite fired - may be on click
Add Action - new small round dot sprites are created every .2 or .1 seconds.
Another condition - when the sprite is in collision with the targeted object
Action - stop creating the dot sprites
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Thank you so much Lionhart and Harishankar will have a go at your suggestions.
Had been scratching my head for days over this.