Hi guys, I'm pretty new to Construct 2 and enjoying it very much thus far.
In my game the player must remove the enemy from the screen without destroying every other object on the screen.
I am able to apply different loss scenarios to my levels by using multiple event sheets and events for each one, but I can't help but feel there is a more elegant way than the one I'm currently using.
Main event sheet is included in all layouts and it just has "Level complete if enemy is outside layout" and works fine.
Level 1 has wooden boxes. Level fail if wooden boxes count = 0.
Level 2 has metal boxes. Same as above but metal this time.
Level 3 has a 3rd kind of box, same as above...
etc... Some levels also have multiple different kinds of boxes which mean even more unique events required to cover those levels.
What I really want is something like "if any sprite other than "Enemy" + "Floor" is on screen, do nothing, else, level fail." but I'm not sure how to do this.
Thanks in advance for the help!
edit: changed title to something more in line of what I'm asking