thanks guys...that worked...but now I have a second question
I want the player to only be able to spawn a new instance when there isn't not one already on the screen...the object has to leave before a new one can be spawned...
I have an event that looks like:
keyboard - on space is pressed | Spawnerobject | Spawn Sprite1
Sprite1 - X is on-screen
its simple enough but isn't working.