I have an object 'tank' that is a bullet.
I use the pintoimagepoint plugin to pin a particle effect to the tank (smoke) when the object is created.
However, every 5 seconds, when a tank is created, the particle disappears. Basically it seems to hop from one tank to the next spawned one.
How can I make all the tanks remain their pinned particle until I tell it to be destroyed?
I'm using the pintoimagepoint plugin because I use 'choose' command to spawn tanks vertically and found it easy to use.