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I making a level for when the player spawns after 1 sec then the platform will go down and once it reaches the bottom I want it to stay there. Same for another platform that will go up. I just wanna know how I would be able to do that
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All you need is combine the platform and solid behaviors into that falling objects.
The Ground is Solid only.
And when the falling objects Is On Floor > Sub Event : Compare Y < A number (example : LayoutHeight/2) -> Move all of them down X pixels.