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I need player to move by specific amount of pixels , each step.
I may set x +value, but that way, I ignore solids, how do I do it without ignoring solids.
This may be dumb question, but I got stuck on it
can this help:
event like this: on collision or overlaping object... stop movement.
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I made this a while back. Not maybe the best ever, but so far I didn't have any issues.
Try this tutorial
also see this CAPX