I have a character with a base and multiple parts. Some are pinned to the base or the one another, and some others have their position set every tick at image point cause the Pin behavior can't do this. The problem is that it creates a lag in the movement. Positions seems to not be moved at the same time. Is there any way to prevent this ?
Here's a capx for example. I commented the line where the part 2 is pinned to the part one, cause I'd like it to be set every tick at an image point. So every tick, the part 2 is set at part 1 position and angle.