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I have sprite with physics behaviour, but its fall down speed is very slow
it have density =1, friction .5, elasticity- .5 , linera damp- .5
How to increase linear damp and fall down speed, I am using box2dweb engine
increasing gravity would increase fallspeed..
increasing density would increase fallspeed..
decreasing linear damping would increase fallspeed..
if player is falling set gravity to increase
In the event sheet: Add event/System/On start of layout
Add action/pick the sprite with physics behaviour/set world gravity/ to #?
...the higher the number, the faster the object will fall
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I think you can use a variable.
1. Every tick - Set falling speed to global variable "Falling Speed" (or another name)
2. Every 0,01 (or another time) if object is falling - add 1 (or another number) to global variable "falling speed"
3. Object is on ground - reset global variavle "falling speed"