https://www.dropbox.com/s/8u3wmnwil3t4w ... .capx?dl=0
Every time I change the gravity direction, I want to change the sprite image point that the magicam is following.
- If the gravity is normal, I set an image point in the top of the sprite.
- If the gravity is inverted, I set an image point in the botton of the sprite.
But seems like the cam is 'glitchy' with this.. every time that you turn gravity to normal, the cam Y is higher..
Can you guys take a look on the capx?