Hey MadFactory, Ok I'll try that. I was just trying out some stuff.
I realize now also that I need to add some depth to the question, I would be looking to ideally having multiple common objects move in unison.. for example.. you have a space ship with two sets of wings. I wouldn't want to make 4 unique wing objects if i could instead use 1 wing 4 times.
The intent is to make the idea of having numerous common objects that share the same basic properties
With game salad this wasn't possible. I had to make lots of unique objects to attach them all and this got really cumbersome if you wanted to make simple changes because then you had to go in and make the changes by hand for each object.
It's ok with 1-2 things, but when you get into having dozens of things on the screen it can become very ugly and difficult to manage.