I have several layouts, where basically only the main one has solid objects. The others are background layouts with no collision detecion and solid objects. However, on one of the background layouts I need to check for collision between two objects, but they collide with objects on layouts in front of them. Can I avoid this somehow? Seems to be a bit heavy to check for collisions on every tick and disable it when the object is colliding with all the objects in other layouts and then enable it when it collides with the other object on the same layout..?