I'm trying to make it that when The Player loses a life, the player would go into an animation. But, the Animation is stuck on Frame 0. Help.
you start animation over and over if Lives>0 &Helth ≤ 0 (frame0,frame0,frame0....)
add System Trigger Once or use some other trigger..
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you start animation over and over if Lives>0 &Helth = 0 (frame0,frame0,frame0....) add System Trigger Once or use some other trigger..
you start animation over and over if Lives>0 &Helth = 0 (frame0,frame0,frame0....)
How do I add System Trigger once?
you make antoher condition that only should fire once
system > trigger once while true
and here as part of a tutorial
https://www.scirra.com/tutorials/292/gu ... t-features