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I have a cannon which creates a bullet every 3 seconds but when i put two of the same cannons only one creates a bullets. I want both cannon to fire
try using Families
Did you insert a new cannon with a different sprite name?
roberty No same sprite dragged and dropped it twice
isasaurio What do you mean?
garyrossiter try inserting another cannon to spawn the bullet
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is that the only way of doing it?
Take a screenshot of your event or share a .capx so we can see where your code is going wrong
a quick way is to set 1 more created object bullet in every 3 seconds event, i mean copy paste the action create bullet in the same event
add the condition For Each (cannon) make sure its under the every 3 seconds
volkiller730 Thanks. It worked
markoza1986 Not working. One cannon is firing two bullets
Every 3 sec.........cannon ..Spawn another object...(object- click to choose)...Bullet on layer 0 ,image point ..
Don't use the system exspretion, but from the object's actions choose spawn another object.