Couple questions... Planning on a steam Greenlight release and doing a 4 player co-op game platforming game. We'd do couch co-op first, release as early access, then add online Multiplayer support. Risk of Rain is inspiring the idea behind the game, so pretend I'm just remaking that in C2 lol. My questions are:
- How do you program for a multiple controllers/keyboards, and so each controller only affects that person's character? (speaking strictly for couch co-op). Are there any tutorials I could follow for this?
- Is online multiplayer feasible for C2 yet? Last I checked over a year ago it still wasn't very well done.
-Am I stepping into a mess if I create couch co-op first, then try to add multiplayer? Or should I plan multi from the beginning, or can I add that on last without much issue?
-If I buy a template off of the store, I can't add to it my code right? I remember you couldn't just import other projects into eachother
Thanks for the answers and suggestions!